﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MySoft.Learning.Unity
{
    public class User:IUser
    {
        /// <summary>
        /// 是否授权
        /// </summary>
        /// <param name="user">用户</param>
        /// <returns>结果</returns>
        public bool IsAuthorized(string user)
        {
            return true;
        }
    }
}
